Contributed to the Rust, Svelte, and WebAssembly-based 2D graphics editor through design discussions, refactors, bug fixes, and new node-graph features.

Contribution

Contributed to the open-source 2D graphics editor through high-level design discussions, refactors, and feature work. This included automatic link reconnection when deleting nodes, fixes for common user-facing bugs, and additions such as the Color Overlay node.